A Serious Story Wouldn’t Suit Majima, Says Like a Dragon Producer

A Serious Story Wouldn’t Suit Majima, Says Like a Dragon Producer

Ryu Ga Gotoku Studio producer Daisuke Sato reveals why the beloved Majima Goro is unlikely to headline a serious, narrative-driven Like a Dragon title, emphasizing the character’s inherent comedic and over-the-top nature.

In a recent interview, Ryu Ga Gotoku Studio producer Daisuke Sato shed light on the creative decisions behind the beloved Like a Dragon series and, specifically, the enduring popularity of the fan-favorite character, Majima Goro. While Majima has consistently been a significant presence in the franchise, often acting as a compelling antagonist or quirky ally, Sato revealed that a story focusing solely on Majima in a serious, narrative-driven way is highly improbable.

Sato explained that Majima’s comedic timing, eccentric personality, and penchant for wildly unpredictable actions are integral to his appeal. Attempting to force him into a serious, dramatic role would risk undermining the essence of the character that fans have come to love. He likened Majima’s character arc to that of a beloved cartoon character – inherently funny and prone to slapstick, even amidst serious situations. Trying to shoehorn him into a purely serious storyline would feel unnatural and potentially jarring to longtime players.

‘We’ve explored different avenues with Majima,’ Sato stated, ‘giving him opportunities to show his depth and vulnerability in the context of the larger narratives. But at his core, Majima is a character fueled by his own unique brand of chaotic energy. That’s what makes him Majima.’ He suggested that the studio’s focus on exploring serious themes within the Like a Dragon universe is often best served by characters more readily suited to the gravitas of such stories, leaving Majima to continue his role as the series’ delightfully unpredictable wildcard.

This doesn’t necessarily rule out further appearances from Majima. Sato hinted at the possibility of Majima featuring in future titles, but emphasized that his role will likely continue to be one that balances his inherently comedic nature with the narrative at hand. ‘We’re not afraid to push the boundaries of his character,’ Sato added, ‘but we’re also aware of what makes him so special to our players. That chaotic energy is his defining trait, and we intend to keep it that way.’

The interview concluded with Sato expressing excitement for the future of the Like a Dragon series, promising a continued commitment to exploring diverse narratives and character arcs while remaining true to the spirit of the franchise and the unique roles that characters like Majima play within it. The studio, he suggested, will continue to find creative ways to utilize Majima’s unique blend of seriousness and silliness in upcoming installments without compromising the integrity of his character or the overall narrative.

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7 comments

comments user
KiryuChan88

I’m a little disappointed, but I understand. Majima in a straight drama would feel…off. His chaotic energy is what makes him so great! Glad they’re not forcing it.
Still, a Majima-centric spin-off where he runs a karaoke bar and solves wacky mysteries would be AMAZING.

comments user
SilverDragon77

This is the right decision. Trying to make Majima serious would ruin his character. He’s perfect as the unpredictable wildcard, a source of comic relief amidst the serious situations. Keep him the way he is!

comments user
DojimaFanatic

I’m conflicted. I love Majima, and I’d love to see a deeper dive into his past, but Sato’s right. His comedic timing is too good to waste. Maybe a prequel showing his younger days, more serious but still incorporating his signature craziness?

comments user
MadDog_86

Honestly, this is a relief. A serious Majima game sounds like a recipe for disaster. He’s a brilliant character, but his charm comes from his manic energy. Let’s keep the crazy coming!

comments user
IchibanLegend

While I’d love a Majima-focused narrative, I can respect the creative decision. His comedic nature is a huge part of his appeal and trying to change that would be a mistake. Looking forward to seeing more of him in future games, though!

comments user
Saejima_Fan

I’m bummed, but I get it. Majima’s chaotic energy is essential to his character. A serious story wouldn’t do him justice. Maybe a short, standalone story focused on one serious event in his life could work?

comments user
NishikiyamaReturns

I disagree. I think a serious Majima game focusing on his loyalty and the struggles he faced as a yakuza could be incredibly compelling. His comedic traits could still be present, but a more nuanced portrayal is possible. A missed opportunity, in my opinion.